I can understand why the stun might need to break on damage for Pv P balance, but the major draw of the glyph is to make it "safe" to use in Pv what they need to do is make it like the glyph of bland where the target gets dots removed.i think its crap that a rogue can bleed thru gouge and then blind but a warrior cant even get his CC off (same 2 min cd) becuase of a deep wounds tic he couldnt control.On this page, we present the viable talent choices for Arms Warriors in World of Warcraft Legion 7.1.5.
Intimidating Shout is a level 70 Arms and Fury ability.
It is an Ao E fear effect shout ability which causes the target to become incapacitated for 8 seconds, although any damage will break the effect.
I haven't gotten a chance to try out other glyphs, but someone should check them.
I also do not know damage calculation or how the glyph multipliers are applied so I wouldn't be able to check.
It also causes up to 5 additional enemies within 8 yards to flee in fear for 8 seconds.
Glyph of Intimidating Shout is supposed to stun mobs in place instead of the usual fear effect of Intimidating shout.
He is also an experienced player who has been in the world top 100 since the days of Sunwell, currently raiding in Echoes. This guide has been reviewed and approved by Archimtiros, one of the best DPS Warriors in the world, who raids in Infinity. can be used to temporarily allow players to change talents anywhere, as long as they are out of combat.
Whilst tailoring your selections based on the situation and desired content is recommended with the new talents, the following builds are a great starting point and will generally cover most aspects of gameplay well.
Please keep in mind that some issues cannot be addressed without a client-side patch update.